Lots of interest expressed so far.
A world seed has been generated and a spawn is being worked on. Keeping it simple, just gonna have some very basic facilities so players can quickly get hold of seed crops and other vital starting stuff. Because nobody likes hunting zombies night after night in the hope that one
of them will decide to drop a goddamn potato
It's a nice seed, well I think it's nice. We have some tasty biomes within sight of spawn (jungle, swamp, roofed forest), and an ocean temple a short walk away to the east. There's a nether fortress nearby in the nether. There are desert and mega taiga biomes within 1k of spawn, and a mesa can be found within 2k. Ice plains/mountains/spikes are within 5k. The one thing we haven't
got within 10k is mushroom island, but they are out there if you're determined.
Aside from the spawn, the world is untouched, so you will have full freedom to make what you like, where you like (but pls no tacky "pixel art"). So far the only hard building rules are don't dig under the spawn area, and don't build within sight of the spawn's beacon.
And don't make giant obnoxious floating Lucario sprites where I'll find them because they are likely to have a mysterious TNT-related accident
To make things feel a bit more PMD-ish/less Minecrafty, NPC villages will not generate in this world
. There will be some villagers at spawn, but if you want villagers to trade with in your own base you will need to cure some zombies.
Griefing, Raiding and PVP
Aight we need to talk about this.
Put down the smelling salts ladies, PVP might actually be good
for us because it fits with the PMD concept of rescue teams working together to take down bad guys. If we did allow PVP, we would have a controlled system where anyone who steals, griefs or kills is listed as an outlaw, and other players can then claim a bounty for hunting down and killing that player. To lose the outlaw status, the offender would need to apologize to their victim and pay a fine.
However, I understand that tempers can run high regarding griefing in Minecraft, and at its worst it puts people off from making anything cool because visible builds just get lavacasted/TnT'd to oblivion. We don't want that. So, cast your vote now: what would you prefer?NB: it will be forbidden to grief player-built dungeons under any circumstances, regardless of the setting chosenShould we allow griefing/raiding/PVP
FULL ANARCHY YOLO
everywhere except spawn
only in specific designated areas
not at allThe next person who tells me to get a server for this will be assumed to be officially volunteering to pay for, set up and administrate said server. We don't even know if this thing's gonna last a week guys, let's not count our chickens before we've thrown the eggs at the wall.
Misc cool stuff list
Keeping this here from now on so people can find all the extra bitsVictory Fire Explained by the Cast
Cliff Notes version of the comic to help people remember what the heck is going on. Currently has Books 1 and 2. I need to get 3 done. and 4. whoops, li'l behind hereVictory Fire and the Three Act Structure
Some info about how the comic gets put together.On Editing
Discussion of editing, why it's important, how it gets done in Victory Fire.Interview with the authors
Archived version on Pokemon CrossroadsNotes on the Legendaries of Victory Fire
orange-potatoe's WIP VF Lore/Background Info
We have a chatroom! Room is victoryfire
. You're welcome to use it amongst yourselves anytime, but I'll post a journal alert when I'm in there so you can come harass me while I draw.
Apparently we have a TVtropes page
Art stuff:Summer 2014: You and Me and PokemonTutorial: Drawing in MS PaintTutorial: Coloring in MS PaintVictory Fire Sketch DumpCollection of thumbnails and alternate/rejected page layoutsMeme: Gengar makes faces for your entertainmentpretty much the most awesome fanart ever